Here you find the tutorial and progress of the Unreal Engine (Animal) RidingSystem created by Jengske_BE
Welcome to our Riding System Project, This project is made by Jengske_BE for the Unreal Engine.
In this series we attempt to build a animal-player combination or better a horse/rider combination.
Our first tutorial series is removed as we found a better way in setting up the system. This does not mean we deleted the code no, we modified that code and it was a bit to messy so thats wy we created this fresh tutorial series.
In this section you will only find references to the guide and playlist and screenshots from our project.
We first start by getting the rider on the animal only focussing on that, once we mange to do so, we continue adding the animations.
Who can follow this guide/tutorial?
The current code was tested as a migration to a excisting project and also a fresh project.
What assets are needed?
You need a RiderCharacter and a AnimalCharacter you want to ride, you also need basic movement animations for both and a mount/dismount animation.
If you do not need a mount/dismount your also good to go. the more finer animations you get, the better your result will be.
Can you share the project files with us?
No, all assets used in this project are payed versions and i can not share. You find the links to the assets inside the pdf guide.
– Have a character ride a animal , our first guide
– Have a tool, wagon, attachment to the animal
– Finetuning till a fully working system thats hold a tutorial series along.
For those working with the Unreal Engine and have a good understanding about these things, feel free to share your knowledge as i’m a UE4 beginner.
For those having comments on the way i build the system, do not go put stupid comments instead point to were i made the mistake so i can adjust and test this before i update the guide.
WGU Development Team