Here you see a Prototype picture off our Player_HUD we are building.
This is build up sevral different layers eg: HotBar, TopBar and so on.
Once we start building the game menu and widgets these will then be used.
WGU Development Team
He you can view some showcases of the systems we going to be using during our game development project.
- Animal behavior :
- Player Building System
- Roads & Tracks
- Survival Game Pack
- Train and Rail system
- User Interface Kit
- Western Desert Town
- Farming and Mining animations
We have more but not to shown here. Feel free to take a look on what systems we be using during our development.
Today we started a new game development project. ‘Old western’.
We buyed some new assets and softwares to easy up our workflow.
Character Creator 3
3DExchange 7 pro
All came with bonus resources
Buyed UE Assets:
Survival game pack
Player build system
Western desert town
Desert mining props
Farming and Mining pack
Old train set
Roads and Dirt track
Train, Rail & Roller system
User interface kit
Unreal Engine game.
We started a new project and migrated all systems we buyed.
Now we go study the guides to implement this in our game.
Some elements of this game costs money, like the special systems and models.
Comparing the price of a character set vs character creator + animator software made me buy the software instead a set of characters.
Once we learn how to use all these aapps we wil start building and implementing new stuf but for now we go do the default setup so we have base to start on.
Idea of the game
landscape: Desert, Western style.
Include a player builder system like in the outlas game.
Include a advanced inventory system.
Start single player but with multyplayer in mind.
Try adding Farming and Mining systems
Characters & Animals
I go try to create my own characters, and keep it simple to start.
I have a asset of animal i could use.
The animations come with assets or self created.
Animal behavoir we can buy later.
Let go study.